Hi! We are AQUIRIS and we love making video games.

We are based in the south of Brazil, in a graceful city called Porto Alegre. Through the past 12 years, we have built a passionate team of 80 people highly qualified to handle all aspects of game development. Our main focus since the very beginning has been delivering the best artistic, technical and playful games to our players. For such, we work independently or in collaboration with publishing partners, creating games for a broad range of platforms, from mobile to PC and consoles. Everyday, we wake up with a question in mind: how can we make unique games to our players? We have been crafting the answer through time with discipline and hard work.

AQUIRIS was founded in 2007 by Amilton Diesel, Mauricio Longoni and Israel Mendes. They teamed up to develop virtual reality and advergames in a 30 square meter office. 20 games later, they’ve got experience to grow the company up to 60 people, including three new copartners: Raphael Baldi, Kely Costa and Sandro Manfredini. Today, AQUIRIS develops Cartoon Network games like CN Superstar Soccer and The Great Prank War; original titles such as Ballistic Overkill, a premium class based FPS for Steam; Horizon Chase World Tour, one of the Best Mobile Games of 2015 according to the App Store; Horizon Chase Turbo, the premium version of the acclaimed mobile game, for Steam, PS4, Xbox and Switch; and Looney Tunes: World of Mayhem, a free-to-play mobile game that got more than one million downloads on launch day.

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The Studio

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